Monday 4 October 1996 During a recent Japanese government meeting, several key topics were discussed, but the spotlight was firmly on the Ministry of Tourism. The current Minister, Kuroki Watanabe, stood confidently before the attendees. With a proud smile, he said, "Between 1992 and 1996, tourism to Japan from foreign countries has increased by nearly 300%! It's a massive success for us." Applause filled the room, and among the clapping officials, Keisuke offered a pleased smile of agreement. "We are preparing more attractions for tourists—such as traditional restaurants and cultural experiences—something that ensures Japan remains a top destination for entertainment and heritage," Kuroki said with a smile. "And as we all know, this is largely thanks to a certain company that has become a consistent center of attention." Kuroki then turned to the Minister of Education, Culture, Sports, Science and Technology with a knowing smile. Keisuke returned the gesture and continued the discussion. "ZAGE products—that's what tourists are looking for when they come here," Keisuke said with a warm smile. "ZAGE is known for designing merchandise specifically tailored for the Japanese market, and those limited-edition items have become treasures for fans of ZAGE's IP all over the world. People are excited so that they're flying in from other countries just to hunt for these collectibles in person." He paused for a moment, then continued, "Our economy is growing in part because ZAGE has never been greedy with their distribution. They don't monopolize the market. Instead, they collaborate with a wide range of retailers, big and small. That kind of partnership has allowed third-party businesses to thrive as well. Some local retailers have reported record-breaking sales thanks to ZAGE merchandise, and many have expanded their businesses solely due to ZAGE demand." He glanced around the room before finishing, "This isn't just a product line. It's a cultural phenomenon—and one that keeps our tourism and retail sectors moving forward." ᴛhis chapter is ᴜpdated by 𝕟𝕠𝕧𝕖𝕝✶𝕗𝕚𝕣𝕖✶𝕟𝕖𝕥 The Minister of Economy, Fujikawa Yuui, nodded in agreement. "It's true—ZAGE's influence on our economy is enormous," she said clearly. "What's particularly remarkable is the way they conduct their business. Their inclusive and collaborative approach allows many different sectors and partners to benefit from their success. From manufacturers and designers to small-scale retailers and logistics companies, ZAGE has created a ripple effect that supports countless jobs across Japan." She continued, "Our citizens are also highly engaged with ZAGE's products. Their merchandise isn't just popular—it's become a cultural staple. People are willing to queue for hours just to get their hands on the latest ZAGE collectible or game. And perhaps most unique is their CEO's philosophy. He's famously unafraid to promote rival brands if he believes they offer something of value. That mindset reflects humility and maturity—and shows that ZAGE is not driven by monopolistic control, but by genuine passion and innovation." Fujikawa smiled as she concluded, "That's why ZAGE remains at the forefront of the industry. They're not just staying ahead—they're lifting others with them." Then the Prime Minister of Japan, Ryutaro Hashimoto, spoke up with curiosity and interest. "I see, so ZAGE is still highly influential and continues to attract large numbers of tourists," he said, nodding thoughtfully. He leaned forward slightly and suggested, "What if we consider collaborating directly with them? If I'm not mistaken, doesn't ZAGE now own Disney as well? That opens up many possibilities. What can we do to help ZAGE expand their cultural and entertainment influence to draw even more tourists?" He paused before adding with a spark of inspiration, "For example, what about building a ZAGE theme park? A destination that blends their original IP with elements of Japanese culture—it could become a world-class attraction. Kuroki Watanabe smiled and responded, "We've already begun planning for that. In the near future, we hope to open negotiations with ZAGE to explore possibilities for a theme park project. Isn't that right, Adachihara-san?" Keisuke Adachihara nodded firmly. "Yes, Watanabe-san. In fact, I've already taken the initial steps. I recently reached out to Zaboru Renkonan, the founder and CEO of ZAGE, to discuss the idea. However, he informed me that for the remainder of this year and the next, ZAGE will be focusing its resources and energy on completing a major project: the ZAGE Tower." He adjusted his notes and continued, "This new ZAGE Tower is being constructed right in the heart of Tokyo. It's set to be a massive multi-use facility skyscapper It's scheduled to be completed in 1997. At the same time, ZAGE USA is constructing a sister tower in Silicon Valley, aiming to mirror the Tokyo model and expand their global brand presence. He glanced around the room before concluding, "Zaboru mentioned that once both towers are completed and the company finishes its major transition phase, ZAGE will be ready to open discussions about expanding into the theme park space. It's not a matter of if—but when." But then, suddenly, one of the minister of Enviroment, Kagami Shinjiro, raised a concern. "Isn't ZAGE the company responsible for creating video games with nuclear themes?" he asked, his tone sharp. "We all know that nuclear imagery casts a negative light on our country's history. I don't believe a company that produces content centered on nuclear effects should be placed in such a favorable position. Instead of rewarding them, perhaps we should be questioning their impact—and even considering penalties." Keisuke Adachihara nodded and replied, "It's true that they created a game with a nuclear theme—the title is called Fallout. However, we've already addressed that concern. The game itself is not set in Japan, and more importantly, it doesn't glorify nuclear war. In fact, it highlights the devastating consequences of such a conflict, reinforcing the hope that players will reflect on the importance of peace in real life." He continued, "We also took a proactive approach by encouraging ZAGE to balance that narrative. As a result, they developed a game focused on traditional Japanese values—Rurouni Kenshin. It's a story centered on redemption, the code of the samurai, and the inner journey of a man seeking peace after a violent past. The game has been well received by audiences around the world and proudly represents Japanese spirit and culture on a global stage." Then the debate around ZAGE continued for quite some time, with voices from various ministries weighing in—some praising the company's contributions to tourism, economy, and cultural diplomacy, while others raised cautious questions about their growing influence and the potential for overreliance on a private entity. The discussion grew spirited, with data being shared, anecdotes told, and even a few jokes tossed around to lighten the mood. Ministers from Culture, Innovation, and Youth Affairs added their insights, noting how ZAGE had inspired a new generation of creators and entrepreneurs. Still, there were reminders from the Finance Ministry about maintaining balanced economic growth. Eventually, sensing the need to redirect the conversation, Prime Minister Hashimoto gently tapped his pen on the desk and said, "Let's shift focus to the next topic on our agenda." The room quieted, and just like that, the ZAGE discussion was tabled—for now. But it's true—Japan has grown stronger and more vibrant since ZAGE's arrival. The benefits the country has gained from ZAGE's success span across tourism, technology, cultural influence, and economic revitalization. What started as a bold entertainment company has now become a key player in Japan's global image and growth strategy. Today, ZAGE is more than just a brand; it has become the government's golden child—a symbol of modern Japanese innovation embraced both domestically and abroad. AN : Lel i want make all the government around the world not corrupt in this world lol. Please give me your power stone and if you want to support me and get minimum 11 advance chapter and additional 1 chapter a week for 3 bucks considering subscribe to my /Zaborn_1997
Another world Game Developers in Japan`s 1991 - Chapter 753
Updated: Oct 28, 2025 11:07 AM
