I’ll just be opening some packs today. 10 of Abyss Rising and 20 Cosmo Blazer, I think. Starting with Abyss Rising. Heroic Challenger - Extra Sword; Fishborg Launcher; Madolche Marmalmaide; Heroic Challenger - Night Watchman; Hermit of Prophecy; Madolche Cruffssant; Madolche Ticket; Puny Penguin; Uminotaurus Well, the first pack had nothing new, so straight into the second one. Snowman Creator; House Duston; Metallizing Parasite - Soltite; Puny Penguin; Magic Deflector; Madolche Ticket; Achacha Chanbara; Number 9: Dyson Sphere; Slushy So … how large is Number 9: Dyson Sphere? Just wondering. I mean, it is a space station built around a star, right? So it is larger than a planet at least, even if we assume the star it holds is a small one. Can I even summon something that large without causing mass panic? People will think the aliens are invading or something if I summon the Dyson Sphere. Well, I guess I’ll find out when I summon the thing in the Factory. Because you better believe I’m summoning it in the Factory first. … goes Dyson Sphere even fit into the Factory? Isn’t it larger than the entire Factory? … I’ll think about that later. Next pack. Puny Penguin; Hermit of Prophecy; Snowdust Dragon; Heraldic Beast Aberconway; Deep Sweeper; Rage of the Deep Sea; One-Shot Wand; Final Gesture; Justice of Prophecy Nothing new here, next. Heraldic Beast Berners Falcon; Stoic of Prophecy; Madolche Cruffssant; Metallizing Parasite - Soltite; Lemuria, the Forgotten City; Snowman Creator; Puny Penguin; Mogmole; Spellbook Star Hall Nothing new here, next. Different Dimension Deepsea Trench; Xyz Xtreme !!; Snowdust Dragon; Stoic of Prophecy; Madolche Ticket; One-Shot Wand; Unification; Fishborg Planter; Emperor of Prophecy Nothing new here, next. Mermail Abysshilde; One-Shot Wand; Final Gesture; Tripod Fish; Fishborg Launcher; Heroic Challenger - Extra Sword; Xyz Xtreme !!; Rage of the Deep Sea; Slushy … Still nothing new. I know I’ve opened 30 packs of Abyss Rising, well 36 now, but still. I was at 30 at the start and I’ve only gotten 1 new card. Yeah it was amazing but … I should stop complaining. I’m used to this. Let’s just move onto the next pack. Madolche Marmalmaide; Snowdust Dragon; Abyss Warrior; Mermail Abysshilde; Madolche Ticket; Mecha Sea Dragon Plesion; Snowman Creator; Cash Back; Spellbook of Eternity You know how this is going. Nothing new here, next. Snow Dragon; Fishborg Launcher; Tripod Fish; Mermail Abysslung; Abyss-scale of the Kraken; Mogmole; Madolche Marmalmaide; Gravity Blaster; Spellbook Star Hall Nothing new here, next. Grandram; The Humble Sentry; Ape Magician; Heroic Challenger - Extra Sword; Mogmole; Fishborg Launcher; Gravity Blaster; Hermit of Prophecy; Snowdust Giant Nothing new here, next. Cash Back; Achacha Chanbara; One-Shot Wand; Madolche Marmalmaide; Tripod Fish; Abyss-scale of the Kraken; Fishborg Planter; Spellbook of Eternity; Giant Soldier of Steel Okay. In the last pack I at least got something new. Giant Soldier of Steel is a decent defensive wall, but not much else. Well, I guess the effect damage protection is also nice. But still. What a terrible opening. And because of it, I think I’ll change my plans. I was going to open some Cosmo Blazer packs, but Abyss Rising is showing clear signs that it is ready to be fully completed. And that is just what I’ll do. So Abyss Rising, you better be ready because you have 200 pack tokens coming at you. Madolche Ticket (Common) x37 Different Dimension Deepsea Trench (Common) x33 Unification (Common) x27 Cash Back (Common) x34 Madolche Marmalmaide (Common) x26 Rage of the Deep Sea (Common) x30 Missing Force (Common) x28 Hermit of Prophecy (Common) x35 Mermail Abysslung (Common) x35 House Duston (Common) x32 Mermail Abysshilde (Common) x37 Abyss Warrior (Common) x37 Heroic Challenger - Night Watchman (Common) x26 Madolche Cruffssant (Common) x32 Ape Magician (Common) x33 Mecha Sea Dragon Plesion (Common) x30 Solar Wind Jammer (Common) x30 Snowman Creator (Common) x35 Puny Penguin (Common) x32 Achacha Chanbara (Common) x37 Heraldic Beast Berners Falcon (Common) x31 Fishborg Planter (Common) x33 Heroic Challenger - Extra Sword (Common) x31 Bull Blader (Common) x40 Tripod Fish (Common) x37 Deep Sweeper (Common) x38 Planet Pathfinder (Common) x38 Stoic of Prophecy (Common) x30 Nimble Angler (Common) x30 Snow Dragon (Common) x35 Heraldic Beast Aberconway (Common) x32 Grandram (Common) x29 Snowdust Dragon (Common) x28 Gravity Blaster (Common) x31 Abyss-scale of the Kraken (Common) x38 One-Shot Wand (Common) x37 Lemuria, the Forgotten City (Common) x23 Electromagnetic Bagworm (Common) x33 Final Gesture (Common) x29 The Humble Sentry (Common) x32 Heroic Gift (Common) x33 Xyz Xtreme !! (Common) x22 Magic Deflector (Common) x33 Heroic Advance (Common) x28 Battle Break (Common) x29 Fishborg Launcher (Common) x39 Metallizing Parasite - Soltite (Common) x28 Number C32: Shark Drake Veiss (Ghost Rare) x8 Spellbook Star Hall (Rare) x7 Emperor of Prophecy (Rare) x10 Shore Knight (Rare) x14 Madolche Messengelato (Rare) x12 Uminotaurus (Rare) x16 Justice of Prophecy (Rare) x6 Mermail Abysspike (Rare) x8 Gagaga Caesar (Rare) x6 Mermail Abyssgunde (Rare) x9 Mermail Abyssmander (Rare) x5 Mermail Abyssturge (Rare) x3 Noble Arms - Arfeudutyr (Rare) x9 Advanced Heraldry Art (Rare) x12 Spellbook of Eternity (Rare) x8 Mind Pollutant (Rare) x15 Abyss-strom (Rare) x10 Snowdust Giant (Rare) x11 Gagagigo the Risen (Rare) x13 Retort (Secret Rare) x1 Thunder Sea Horse (Secret Rare) x1 The Grand Spellbook Tower (Secret Rare) x1 Spellbook Library of the Heliosphere (Secret Rare) x2 Giant Soldier of Steel (Secret Rare) x1 Attack the Moon! (Super Rare) x1 Bubble Bringer (Super Rare) x4 Ignoble Knight of Black Laundsallyn (Super Rare) x2 Red Dragon Ninja (Super Rare) x1 Abyss-squall (Super Rare) x1 ᴜᴘᴅᴀᴛᴇ ꜰʀᴏᴍ novel⚑fire.net Madolchepalooza (Super Rare) x2 Memory of an Adversary (Super Rare) x2 Forbidden Dress (Super Rare) x4 Heroic Champion - Kusanagi (Super Rare) x2 Gagaga Cowboy (Super Rare) x4 Abyss Dweller (Super Rare) x1 Abyss-sphere (Ultimate Rare) x1 Mermail Abysslinde (Ultimate Rare) x1 That Wacky Alchemy! (Ultimate Rare) x1 Number C32: Shark Drake Veiss (Ultimate Rare) x1 Mermail Abyssgaios (Ultimate Rare) x1 Number 9: Dyson Sphere (Ultimate Rare) x1 Empress of Prophecy (Ultimate Rare) x1 That Wacky Alchemy! (Ultra Rare) x2 Mermail Abyssgaios (Ultra Rare) x2 Empress of Prophecy (Ultra Rare) x1 Madolche Queen Tiaramisu (Ultra Rare) x2 Heroic Champion - Gandiva (Ultra Rare) x1 See! I got so many new cards! This set just didn’t want to give them to me from the regular packs. Madolche Messengelato can add a "Madolche" Spell or Trap from deck to hand, so that is okay. Sure there is the condition, but I can meet it. Mermail Abysspike searches level 3 Waters. Mermail Abyssgunde specials a Mermail from the GY when it is discarded. Mermail Abyssmander banishes itself to increase the levels of your Mermail monsters by 1 or 2. Advanced Heraldry Art is just a free Xyz monster as long as you have the correct monsters in your GY. Mind Pollutant is a mind control card, but I have better and easier to use cards for that. Gagagigo the Risen I already had. A Duelist League Promo version. But it is new from the set. Retort is actually quite good for mirror matches. Not only does it negate the card, but you can add that card back to your hand so you can reuse it next turn. I might need to print it for some of my tournaments, as they have quite the limited card pool, so people will be using the same Spells and Traps. Thunder Sea Horse is great. Until you get to the ‘You cannot Special Summon during the turn you activate this effect.’ part. That makes it basically unusable. The Grand Spellbook Tower is nice. It recycles Spellbooks and let’s you special a Spellcaster when it is destroyed. Spellbook Library of the Heliosphere is situational, but it can technically be a Pot of Greed. Attack the Moon! is an anime reference, but as a card, it is okay at best. Red Dragon Ninja is okay. Removing a set card is fine enough, especially since that card can’t be activated in response. Abyss-squall is a Xyz setup. You get 3 Mermails without their effects. What else are you going to do with them? Madolchepalooza just summons any number of "Madolche" monsters from your hand. Cool, but I can just summon them without this proto pendulum summoning card. Memory of an Adversary is kind of interesting. You get to banish an attacking monster, Dimensional Prison style, but after a turn, it is special summoned to your field. That is quite good. Forbidden Dress is another great addition to the Forbidden series. A small attack drop but the immunity to targeting and destruction is nice. Heroic Champion - Kusanagi just negates traps and gains attack. Gagaga Cowboy can shoot you in the face. Abyss-sphere specials Mermails from the deck, but I have other cards for that. Empress of Prophecy is interesting. First of all, how is it worded? ‘This card gains 300 ATK for each Xyz Material attached to a monster you control.’ Which one? Can I pick? Can I change which one? Should it be for the materials attached to all monsters? That would at least make sense. The shuffle, reveal and pop effect is at least worded correctly. And Heroic Champion - Gandiva can just negate special summons of lever 4 and lower monsters. Now, let’s see how many cards I didn’t get. And there are just six of them. Mermail Abyssmegalo searches “Abyss-" Spells or Traps and can attack twice. Moulinglacia the Elemental Lord has an easy special summoning condition and rips two cards from your opponent’s hand. Spellbook of Fate is pretty meh. The banishing effect is nice, but you need to banish 3 Spellbooks for that. One-Eyed Skill Gainer would be much better if it didn’t have to detach a material to gain the name and effect of the monster it is trying to copy. But honestly speaking, a copycat could be useful. Number 8: Heraldic King Genom-Heritage is literally just a better form of the One-Eyed Skill Gainer. It also copies the name and effect of the targeted monster, but Genom-Heritage does it without having to detach a material. Also, Genom-Heritage gets the attack of the copied monster and reduces that monster's attack to 0. It is just so much better. And last, Bahamut Shark. You know what it does. It summons Rank 3 or lower Water Xyz monsters. From the deck. So it can make new ones. So it is busted. But yeah. That is Abyss Rising completed. Got some good cards. And I got new Number monsters, so let me quickly check how many of them I now have. And indeed, I got up to 40 unique Number monsters. Which means that I can now use the Numeron Code Invisibility. I wonder how invisible it will make me? It says ‘become unseen by anything and everything’ so it might be extremely potent. I need to test if any skills or cards I can use can see through it.