Today is just a pack day. And I think I’ll complete two sets today. Those two being Hidden Arsenal 7: Knight of Stars and Lord of the Tachyon Galaxy. I love Lord of the Tachyon Galaxy, I really do, but I think it is time I get the last busted cards from the set. I’ll start with Hidden Arsenal 7. I’m missing 17 cards from it, so I’ll just get them with Capsules. I’ll leave the mass opening to Laura, she can get the additional copies of the stuff. So let’s start the list. Constellar Siat is a free special summon and takes on the level of a different Constellar monster for easy Xyz summonings. Constellar Acubens gives Constellars a 500 attack boost. But sadly it isn’t a continuous effect but a trigger effect that happens on summon. Constellar Pollux gives an additional normal summon of a Constellar monster. Constellar Kaus can increase or decrease the level of a Constellar monster, twice per turn. Constellar Zubeneschamali searches when summoned. But it is a level 5 so you can’t as easily normal summon it. Constellar Praesepe just gives a 1000 attack boost during the damage step. Nice but not really worth a detach effect on an Xyz monster. Dust Storm of Gusto is mediocre insurance. Evilswarm Azzathoth returns a special summoned monster to the deck. Good for TCG, useless for me. Evilswarm Ketos can be tributed for MST. Evilswarm Bahamut is overpowered as it is permanent mind control. Gem-Knight Lazuli gives some GY recovery, allowing for the adding back of a Normal Monster when it is sent to the GY by a card effect. Gem-Knight Master Diamond has good attack and can copy effects of Gem-Knight monsters. Infestation Terminus is pretty good, returning 2 cards to hand. Iron Call is just Rank 4 help for Machines. Molten Conduction Field is a double Foolish Burial for Lavals. Tin Archduke is awful. It needs 3 level 4 monsters as material, only has 2200 attack and has an effect to change battle positions. Sure it prevents flip effects but it still sucks. At least give it more attack and piercing. Last, Sophia, Goddess of Rebirth. Yeah. The Cow Jesus, as it is sometimes called. Nearly impossible to summon but very powerful if you manage to do so. Also, Sophia has the Divine-Beast effect, so apparently it really is a god. But that was what was left of Hidden Arsenal 7. Have to say, I didn’t expect a Divine-Beast, but it happens. Now to the set I know is busted. And for that, I’ll actually open some packs. 200 packs to be specific. That will get me most of the stuff and then I’ll get the rest with Capsules. So 200 packs of Lord of the Tachyon Galaxy coming right up. Jewels of the Valiant (Common) x34 Mind Drain (Common) x25 Aerial Recharge (Common) x35 Five Brothers Explosion (Common) x36 Fire Formation - Kaiyo (Common) x27 Xyz Block (Common) x23 Bachibachibachi (Common) x43 Reactan, Dragon Ruler of Pebbles (Common) x29 Aurora Wing (Common) x29 Battlin' Boxer Sparrer (Common) x30 Risebell the Star Adjuster (Common) x34 Lightning, Dragon Ruler of Drafts (Common) x31 Eagle Shark (Common) x38 Mecha Phantom Beast Stealthray (Common) x34 Stream, Dragon Ruler of Droplets (Common) x26 Mecha Phantom Beast Blackfalcon (Common) x25 Battlin' Boxer Switchitter (Common) x26 Panther Shark (Common) x29 Dotedotengu (Common) x36 Battlin' Boxer Counterpunch (Common) x37 Little Fairy (Common) x43 Sonic Warrior (Common) x35 Blizzard Falcon (Common) x35 Parsec, the Interstellar Dragon (Common) x36 Radius, the Half-Moon Dragon (Common) x29 Green Duston (Common) x21 Legendary Atlantean Tridon (Common) x34 Brotherhood of the Fire Fist - Leopard (Common) x40 Mermail Abyssocea (Common) x35 Brotherhood of the Fire Fist - Wolf (Common) x40 Tatakawa Knight (Common) x40 Burner, Dragon Ruler of Sparks (Common) x38 Starfish (Common) x28 Battlin' Boxer Headgeared (Common) x30 Battlin' Boxer Glassjaw (Common) x38 Sharkraken (Common) x35 Fire King Avatar Garunix (Common) x25 Magnum Shield (Common) x30 Abyss-scale of the Mizuchi (Common) x38 Summon Breaker (Common) x29 Gagagawind (Common) x32 Spellbook of Miracles (Common) x20 Thɪs chapter is updatᴇd by ⓝovelFire.net Dragoncarnation (Common) x36 Memory Loss (Common) x27 High Tide on Fire Island (Common) x32 Shark Fortress (Common) x31 King of the Feral Imps (Common) x33 Number 107: Galaxy-Eyes Tachyon Dragon (Ghost Rare) x2 Do a Barrel Roll (Rare) x11 Gogogo Gigas (Rare) x7 Tidal, Dragon Ruler of Waterfalls (Rare) x19 Tempest, Dragon Ruler of Storms (Rare) x11 Redox, Dragon Ruler of Boulders (Rare) x13 Mecha Phantom Beast Tetherwolf (Rare) x9 Trifortressops (Rare) x7 Brotherhood of the Fire Fist - Rhino (Rare) x10 Brotherhood of the Fire Fist - Buffalo (Rare) x15 Altitude Knight (Rare) x8 Blaster, Dragon Ruler of Infernos (Rare) x11 Wheel of Prophecy (Rare) x10 Xyz Revenge (Rare) x8 Harpie's Pet Phantasmal Dragon (Rare) x11 Ice Beast Zerofyne (Rare) x10 Battlin' Boxer Lead Yoke (Rare) x9 CXyz Dark Fairy Cheer Girl (Rare) x6 Number 69: Heraldry Crest (Rare) x6 Fairy Cheer Girl (Rare) x13 Brotherhood of the Fire Fist - Cardinal (Secret Rare) x1 Hysteric Sign (Super Rare) x2 Fire Formation - Gyokkou (Super Rare) x4 Madolche Nights (Super Rare) x2 Duck Fighter (Super Rare) x1 Mecha Phantom Beast Turtletracer (Super Rare) x1 Mecha Phantom Beast Megaraptor (Super Rare) x4 Constellar Sombre (Super Rare) x1 Madolche Hootcake (Super Rare) x1 Evilswarm Kerykeion (Super Rare) x1 Noble Arms of Destiny (Super Rare) x2 Geargiagear (Super Rare) x1 Number 105: Battlin' Boxer Star Cestus (Super Rare) x2 Noble Knight Gwalchavad (Ultimate Rare) x2 Harpie Channeler (Ultimate Rare) x1 Rank-Up-Magic Barian's Force (Ultimate Rare) x1 Gauntlet Launcher (Ultimate Rare) x1 Constellar Omega (Ultimate Rare) x1 Number C105: Battlin' Boxer Comet Cestus (Ultimate Rare) x1 Noble Knight Gwalchavad (Ultra Rare) x3 Mecha Phantom Beast Hamstrat (Ultra Rare) x1 Harpie Channeler (Ultra Rare) x1 Rank-Up-Magic Barian's Force (Ultra Rare) x3 Scramble!! Scramble!! (Ultra Rare) x2 Number 107: Galaxy-Eyes Tachyon Dragon (Ultra Rare) x2 Gauntlet Launcher (Ultra Rare) x1 Constellar Omega (Ultra Rare) x2 Number 107: Galaxy-Eyes Tachyon Dragon is new from the set, but I did already had it. Brotherhood of the Fire Fist - Buffalo can special summon itself from the GY. Blaster, Dragon Ruler of Infernos is the last Dragon Ruler I was missing, so it is great to have. Harpie's Pet Phantasmal Dragon gives some decent protection, and the direct attacking is also nice. Brotherhood of the Fire Fist - Cardinal is pretty decent, but the detach effect really should require just 1 material detach, not 2. Hysteric Sign is fine. Madolche Nights is good enough, but a bit situational. Duck Fighter really should be a Mecha Phantom Beast, but what do I know. Mecha Phantom Beast Turtletracer protects your Mecha Phantom Beast Tokens from battle destruction. Mecha Phantom Beast Megaraptor searches when you tribute a token. Constellar Sombre has two effects and both are decent. Either summoning for 1 less tribute, or an additional normal summon. Noble Arms of Destiny protects a Warrior from battle or card effect destruction once per turn. Noble Knight Gwalchavad is fine, It can recover Noble Knights from the GY. Rank-Up-Magic Barian's Force is new from the set, but like 107, I did already had it. Gauntlet Launcher has a nice and simple detach 1 to destroy 1 effect. Constellar Omega can make all Constellar monsters be unaffected by spells and traps for a turn. And Scramble!! Scramble!! is definitely interesting as you can trade tokens in for Mecha Phantom Beast monsters. Situational yes, but still nice. Now, lets see what I didn’t get. And there are 9 of them. Brotherhood of the Fire Fist - Coyote is a free special summon if you control no monsters, but do control a Fire Formation Spell or Trap. Mermail Abyssbalaen is pretty bad. Super expensive to summon. Sure you basically boardwipe your opponent but still. Also the effect to tribute another Mermail for this thing to automatically destroy a defense position monster when attacking. Why would you need that on a 3k attacker. Pinpoint Guard is fine. Just special a level 4 or lower from the GY and it cannot be destroyed by battle, or card effects, this turn. Nice. Sacred Sword of Seven Stars is kind of like Trade-In, but just a bit worse. Torrential Reborn is a great counter to mass destruction, but it is situational. Totem Bird can negate a Spell or Trap, so that is good. Windrose the Elemental Lord can situationally special itself and when it does, it destroys all of your opponent’s Spells and Traps. Mecha Phantom Beast Dracossack is fantastic. I hope you knew that already. One of the best Rank 7s of its time. It is also a large plane, so reverse engineering is an option. Though airships are probably better than planes. Then last. One of the most overpowered Spell Cards ever printed and the sole reason Dragon Rulers weren’t tier 0. Spellbook of Judgment. What do I say about Spellbook of Judgment? It fully recovers your hand and special summons a Spellcaster from the deck while at it. It is fantastic and just … I really don’t know what more to say. But that is two more sets completed. I have an overpowered Spellbook to read so I’m heading to the Factory. … I wonder if I can even read the Spellbook of Judgment. It doesn’t look like a book. Let’s hope that I can.